Dofus: Jeudi'stuff, the full force iop

Dofus: Jeudi'stuff, the full force iop

ankama, dofus, iop, force, earth, pvp, esport, stuff, resistance, presentation, Thursday, equipment

This week in Jeudi'stuff, we are interested in Iop full force PvP. Contrary to what you may think, full force Iop can be viable in PvPm, and that's what we're going to see together today!



Le mode full force

The main advantage of the strength element is its access to neutral damage: this is what makes this element particularly powerful. The Koutoulou Mask is really what the Iop full force lacked to come back strong in PvPm. Its AP bonus as well as its two 10% resistance lines make this headdress a must. But the underwater extension also brought Tourthon's Necklace which, despite its unconvincing resistances, provides a significant vitality bonus. In terms of the rest of the stuff, it's more or less classic single-element strength, with a choice that focuses on resistances and hit points.



 

 

The alternatives

It is possible to adapt thanks to this stuff, which is one of its greatest strengths. For example if you need more range, consider the Piloztere Bracelet, the amulet can also be changed to a Nocturlabe Amulet. Trophies can also be changed for Dofus, the choice is yours. Finally, it is possible to play with a muldo if you replace the Cloak at Home with an Ink Veil (otherwise you have 7MP). Take advantage of all the dual-element items with a minimum of strength to optimize your resistances according to your opponents: the Luminescent Belt is a good example, but playing with a Beltouse can be a good idea.

The close combat also has the possibility of being changed: think of the R'ture Hammer for pure Neutral damage with area of ​​effect damage, and of the Heqache for AP/damage profitability. Sword level, you are also spoiled for choice! Be careful though, the Spade Asse is a bad choice: the hand-to-hand combat mentioned above greatly surpasses it.

So yes, it is true that the 11 AP on an iop remains disctuable. If you don't like the idea, consider the Kô Hat + Ink Veil + Ocher Dofus! Here we offer you a really tanking option of the Iop, the sacrifice of the 12th AP allows to have a better tanking. If your team already has a tank, or requires more damage, it's up to you to adapt accordingly!

Find all the items mentioned and their stats click on them!
Item of the set not mentioned in the text: Hairy Ring, Gloursonne Alliance, Croum (Pet Resistances: 13% Water & 13% Neutral)



Statistics, Strengths & Weaknesses

Dofus: Jeudi'stuff, the full force iopDofus: Jeudi'stuff, the full force iop


Dofus: Jeudi'stuff, the full force iopDofus: Jeudi'stuff, the full force iop

The strong points :

- Excellent vitality, with correct resistances: the overall tanking is very good

- 30% crit: with a turquoise dofus, it is possible to play Critical.

- The damage is very good, the stats too especially when you think it's PvPm oriented

- Adaptability of stuff (see above)

- 45 Damage Push!


The weak spots :

- Very Bad Leak and Tackle (here linked toArc of the eyelash)

- Very average AP dodge

- 11 AP, very questionable on an Iop who generally has to be at 12 AP to do the Jump + Iop Anger combo

- Fairly weak initiative

 

Find all our other PvP 200 stuff here!

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