Kirby Battle Royale test: a game that can be eaten without hunger?

    Kirby Battle Royale test: a game that can be eaten without hunger?Just take a look at the cover of Kirby Battle Royale to understand that this is a multiplayer-oriented episode. Because if the original pink Kirby is highlighted in the illustration, we also see that he shares the poster with other Kirbys, each with their own transformation for what seems to be a confrontation in closed arenas. If the title displays all the traits of a brawler (not to mention the name “Battle Royale” which could not be more explicit), it is actually a question of a party-game which is closer to a Mario Party. It's true, Kirby hadn't tried this type of exercise yet and this is an opportunity for him to make up for lost time. Despite everything, Kirby Battle Royale starts as a real platform-tinted adventure game, with a tutorial to understand the mechanisms. A kind of rather well thought out preamble, which once finished, allows us to access the main menu of the game, detailing the different modes offered. "Quick play", "Online play", "Training", "Rewards" and "Story mode", this is how the game is divided up. If solitary players will be tempted to embark on the solo campaign, they must bear in mind that it is actually a succession of mini-games to be chained with the AI ​​as opponents and teammates . Not easy when you know that it is not always very responsive or relevant when it comes to working in tandem. This is also the reason why Kirby Battle Royale is above all a game that is played with several people, between human players.



     

    Kirby Battle Royale test: a game that can be eaten without hunger?Yes, but to do this, it is absolutely necessary to find partners who are in possession of the game (which will not be an easy task), the sharing of the game (single-cartridge) does not allow to have all the options and others possibilities. The interest is therefore limited, especially since the number of mini-games is also limited. With only 10 events in total, as much to tell you that we went around this Kirby Battle Royale quite quickly. Not only will it not take you more than 3 hours to complete the “Story” mode, but in multiplayer, you quickly turn in circles. It's hard to understand Nintendo's choice when you know that the next Mario Party will bring together the 100 best mini-games in the series. This is all the more incomprehensible since the interest of the challenges is quite variable, with the added bonus of a penchant for repetition in certain events (the collection of apples or other objects to be thrown in a specific area, for example). In any case, the main goal remains the same each time: to score the most points to win with your team, knowing that you can hit the opponent with the weapons you have at your disposal. It is also at the start of the game that the player is asked to choose his equipment, which is also defined according to the costume. Sword, bomb, beetle, spear, slicer, kung-fu, ninja, whip, parasol, hammer, doctor and many more, there are about fifteen transformations, each of which has its advantages and disadvantages. As usual, the choice of costume will be made according to your combat techniques, whether you prefer attacking from a distance, doing melee damage, etc.



     

    Kirby Battle Royale test: a game that can be eaten without hunger?Despite a fairly reasonable number of different weapons, the gameplay of Kirby Battle Royale shows its limits very quickly. Apart from stupidly hitting the opponent to save time and complete the requested objectives, the game clearly lacks subtleties and variants to hold our full attention. There are a few attempts to do in the original like these events that require you to ride a motorcycle to overthrow the other Kirbys, but nothing more folichon either. Our first games were fun (without being transcendent either, let's not exaggerate anything), we won't hide it from you, but it didn't take more than 2 hours of play to see how empty Nintendo's title is. interest, with a huge redundancy in the tests and especially the gameplay. The game is built in such a way that it evolves in stages, with trials and bonuses to unlock as you go through the mini-games, but the difficulty being childish, you progress without any hitch to reach the end of the game. game in half an afternoon. For a game that is sold at the high price of the 3DS range (needs 40€), it's expensive to pay for freeware.



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