Ice Age 2 Review

    Between Manny the mammoth, Diego the tiger and Sid the lisping opossum, the heroic trio of the animated film, it is finally Scrat the clumsy squirrel who inherits the hero status in the game ice age 2. Responsible alone for the worst cataclysms that the Earth has known in recent millennia, Scrat quickly became the darling of the fact thanks to his actions worthy of appearing in a Video Gag sequence. The latter is also constantly running after his precious acorns, at all costs, whatever the consequences, even to the detriment of his own life, for our greatest pleasure moreover. But once at the controls of this prehistoric rodent, we immediately realize that we are dealing with an action-adventure game tinged with phases of the most classic platforms. Without any appearance of gags which would have had their place here, the player is content to advance through the levels in search of acorns, stones and other trinkets which always end up slipping through his fingers. But, in the game, it is imperative to collect them, under penalty of not being able to cross the various levels. This is when the Wiimote / Nunchuk duo comes into play, which replaces the classic controller here. Thus, to execute the movements of Scrat, it will be fun to shake the Wiimote in all directions. Finally, not just any since skillfully lowering the remote control after a jump allows you to break through the ice, shaking it from left to right offers the possibility of climbing on the walls, or even shaking the Wiimote allows you to hit enemies. The Nunchuk meanwhile is only used to direct Scrat, via the analog stick. All of this ultimately doesn't change much to the original gameplay, and while getting started isn't a problem, it doesn't make the game any more fun to play, which would have been a nice option, given the late release of this Wii adaptation. But the defects do not stop there since the challenges offered do not allow the general monotony to be broken either, and we particularly regret that the other characters only make mere appearances, instead of being playable. Then there are a few fairly amusing mini-game sequences that can make the youngest, the audience targeted by the designers, smile. For the others, ice age 2 exudes the syndrome of the licensed game made in haste, without any ambition that the Wii unfortunately cannot transcend. Pity.








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